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Slackware 15.0 Development Has Concluded :D

2022-06-15

I finished building packages for Slackware 15.0. The process took (working on and off) about a month to complete. And (since Luca provided entire Slackware suites for ARM soft float, hard float, and 64-bit), I compiled for the three basic types of ARM systems. I don't even own a soft float ARM. But, I installed a copy on a Pi 2B just to see how it worked. And now, I feel like snagging a few Raspberry Pi 1 systems from Ebay some time in the future. I have plans to write a replacement for my Scrambler page that delivers jobs to multiple systems in a round robin fashion. So-- maybe I'll use Bonslack 15.0 compiled for armv5 in order to implement that, cheaply. :D

I did things differently for Slackware 15.0 than I did for 14.2. I compiled (basically) the same packages for x86 and ARM. I made an exception for Wine because, well-- the fuckin' thing doesn't build for ARM (even though it's supposed to). I also built fbdev for the Raspberry Pi. And, I found that VC4 isn't any more efficient than the Pi's framebuffer device. This contradicts everything I've read. But, it looks like the improvements to Mesa are-- the only improvements. VC4 ain't shit (as far as I'm concerned). I wrote more information about this on Insanely Witty Stupidity's Slackware package pages (if you're interested). The great thing about my homemade packages this time around is that-- the same projects are compiled for all five of the targets I chose to build for.

I haven't installed Slackware 15.0 on all my systems, yet (including Insanely Witty Stupidity's servers). But, I'll finish that in no time. I've also been checking out a science fiction novella I started a while back titled "The Critical Mass of the Hybridized Rodent". And, I completed an analysis of its two (out of five) chapters-- and what little there was of a third chapter. And, I began re-writing the story so that it is up to my usual standards. I think I will finish the first chapter this weekend, no problem. And, I'll probably even burn through the second chapter a little bit.

My girlfriend's coming (from Michigan) to see me in a few days. And, I believe she plans on staying for three weeks. So, there's gonna be a period during the next couple of months where I will be (probably) unable to complete any work for Insanely Witty Stupidity. But, I'll try to poke through my novella here and there when I have time. And hopefully, I can begin writing the last three chapters of the story. I will continue dropping updates every time I complete a chapter (at least). And, I'm betting I'll have the project finished before Thanksgiving. We'll see about that.

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Random Fact: The name "Insanely Witty Stupidity" is a sarcastic homage to William Shakespeare's pretentious (and completely confusing) application of poetic literature in character dialog. After all-- the lack of realism portrayed by Shakespeare character interactions makes it difficult for people to take the work seriously.

html revised 2024-11-21 by Michael Atkins.

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