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Ghosts of Glory High Gets an "Official" Cover (and Slackware 15.0 Development Begins)

2022-05-09

I finished the "official" cover for Ghosts of Glory High. To be honest, I'm not terribly pleased with my completed work (lol). Mainly, it took wayyy too long to color. I limited myself to twelve Marco Raffine pencils. And-- I think I could've finished in a third of the time and produced a nicer looking result by cross-hatching (as opposed to the unusual "striping" method I came up with) and limiting myself to black, red, green, and blue. I do like the idea of using dry pigments (as opposed to crafting covers using Bic pens). Because that way, there is no extra "tracing step" (which I absolutely hate). And so, I'm pretty committed on the Marco Raffine colored pencils. But, only time will tell. I've found that it's also possible to draw lightly with a Bic pen and then add completed lines that hide construction ellipses (which I tend to make). But, drawing with HB graphite and erasing is-- just easier. I am carefully considering these trivial issues.

I plan to start installing Slackware 15.0 this week. In case you haven't heard, Mozes has decided he would rather develop only 64-bit SlackwareArm instead of only 32-bit. I think that's totally stupid. You don't replace a system that runs on two different types of hardware with a platform that runs on only one type of hardware-- and *gain* functionality. And, I told him about it (guess which user I am). But, he seems to have his mind set on only supporting 64-bit, ARM based systems. And, the guy's a stubborn idiot. What can I say? Now, another user informed me about the Bonslack project-- a patched Slackware suite that is compiled to run on many different types of systems. Bonslack is compiled for ARM soft float, hard float, and 64-bit. And so, I'm going to attempt installing Bonslack 15.0 (ARM, hard float) on a Raspberry Pi 2B and Bonslack 15.0 (ARM, 64-bit) on a Pi 3B.

If I have some success, I'll go ahead and install Slackware x86 on a 32-bit laptop and Slackware x86_64 on a 64-bit netbook. And then, I'll try compiling packages and see what I get. I don't have to compile ffmpeg from source this time around. Volkerding finally realized Slackware should have an extremely useful library for video development (it took him long enough). So, that will save me a lot of trouble. I am hopeful I can finish compiling packages some time this week. If all goes well, I will install Slackware 15.0 on all my systems. And then, I will share the packages I compiled on Insanely Witty Stupidity. I also plan on poking through my very strange science fiction rodent novella this weekend. So, stay tuned.

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